And the fact that your military units’ training is also sped up rarely helps you when dealing with a building drop. That means villagers, to be conservative, build at least thousands of times faster than in real life. If i’m not mistaken we are talking about years. Think of the time it took to build castles in the Middle Ages.
The issue, I think, comes from the fact that in such a game military actions happen in real time (it takes a few seconds for a knight to kill a villager, for instance) but that building, for obvious reasons, happens at an extremely accelerated speed. In my opinion, castle drops and the like (kreposts, TCs, although not towers) are by far the biggest problem of the game, and I keep wondering why nobody seems to be bothered by them. I was just about to post about that subject.